Developing My First Android Game

So, this entry is less about explaining and more about showing references. To come up with this game, I was studying and playing for a while with Qt/Python/Android code because I was not intending to come up with a real product. But anyways, it appeared that moving between languages is not that hard once you got used to it.

This is the very basic beginning of the game where I was learning the basics of game logic, the complete game should better go to the market that be posted as a project (sorry about that). But I guess the the coding is not much from this point. It is all about a better architecture of game objects/logic and graphics design (activity lifecycle, levels, special items, licensed graphics ... etc).

And do not worry about me posting the names and graphics, these are dummy names and graphics for learning :D

Here is a look at the game: